Member Sign In
Not a member?

A Wired.com user account lets you create, edit and comment on Webmonkey articles. You will also be able to contribute to the Wired How-To Wiki and comment on news stories at Wired.com.


It's fast and free.

Sign in with OpenID
Sign In
Webmonkey is a property of Wired Digital.
processing...
Join Webmonkey

Please send me occasional e-mail updates about new features and special offers from Wired/Webmonkey.
Yes No

Please send occasional e-mail offers from Wired/Webmonkey affiliated web sites and publications, and carefully selected companies.
Yes No

I understand and agree that registration on or use of this site constitutes agreement to Webmonkey's User Agreement and Privacy Policy.
Webmonkey is a property of Wired Digital.
processing...

Retrieve Sign In

Please enter your e-mail address or username below. Your username and password will be sent to the e-mail address you provided us.

or
Webmonkey is a property of Wired Digital.
processing...

Welcome to Webmonkey

A private profile page has been created for you.
As a member of Webmonkey, you can now:
  • edit articles
  • add to the code library
  • design and write a tutorial
  • comment on any Webmonkey article
Close
Webmonkey is a property of Wired Digital.

Sign In Information Sent

An e-mail has been sent to the e-mail address registered in this account.
If you cannot find it in your in-box, please check your bulk or junk folders.
Sign In
Webmonkey is a property of Wired Digital.

Video: Users Are People, Too

User input is critical to the success of any project, be it a piece of desktop software, a web-based app or a simple brochure-ware website. And I’m not just talking about usability testing, e-mail forms or demographic surveys, which most of us consider a necessary evil. The truth is that your project, and your creative skills, can gain significantly from involving the user in the process of building and improving your app.

Granted, user communities can be a burden to manage, but the happiness of that very community determines how its members are going to engage with your app. If you ignore them or cheese them off, they’ll leave and refuse to come back. If you do what you can to satisfy them even a little, they’ll not only stick around, but they’ll encourage their friends to participate as well. And once you do engage your users directly, you’ll probably end up stunned at how rewarding the results can be.

The video above is of a talk by Google’s Ben Collins-Sussman and Brian Fitzpatrick — who is also head of Google’s Data Liberation Front, and who we interviewed last week on Webmonkey — at the company’s I/O developer conference last May. Ben and Brian talk in-depth about the “lost art of customer service” and the complicated relationship between engineers, user communities and marketing priorities.

A must watch for engineers, designers and project managers alike. About an hour long.

See Also:



Google Waves Goodbye to E-Mail, Welcomes Real-Time Communication

SAN FRANCISCO ��� Google has set out to rewire the e-mail inbox with a new product called Wave.

Wave is a web-based application that marries multiple forms of communication and collaboration, including chat, mail and wikis, into a unified interface. Everything inside Wave happens in real time: You can even see a comment being made as the person is typing it, character-by-character.

Google Wave, which was demonstrated Thursday at the Google I/O developer conference taking place here, is now live as a private developer preview. Conference attendees can start playing with it now, and Google has its eye on a public beta launch within a few months.

It’s a peculiar model we haven’t seen before, sort of a “chat inside e-mail” approach that has the potential to profoundly alter the way we share information and collaborate with one another.

There are few effective ways to communicate within small groups, whether co-workers, friends, or family. Most of us use e-mail, just addressing a new message to a bunch of people. This starts a thread, which eventually gets twisted and fragmented into side conversations and becomes more and more confusing. The more-organized among us use tools like IM or IRC chat rooms, wikis, group blogs or web apps built for threaded communications, such as FriendFeed.

Google Wave is an attempt to replace not one but all of these methods, rolling threaded conversations, real-time chat, nested comments, media sharing, link sharing and wiki-style collaboration into a familiar interface that looks and behaves like an e-mail inbox, complete with folders for keeping things organized and a search box for digging up older threads.

Here’s how it works. First, a screenshot:

A user starts a “wave,” a new thread in the system. At first, it looks just like an e-mail. A wave usually starts as text, but photos can be dragged in, and videos or maps can be embedded. The user invites friends by dragging and dropping names from a list of contacts in a sidebar. New users can start leaving comments in line, setting a break point in the original text and adding a comment directly below the paragraph, photo or whatever piece of the wave they want to comment on. There’s even a built in spell-checker that’s context-sensitive.

As the new user is leaving a comment, everyone involved in the wave can see the comments being typed in, in real time, letter by letter. Edits can be made concurrently, so two or more users can see one anothers’ changes flowing in, even as they’re leaving their comments, making edits or uploading images.

And it really is instantaneous: Google is measuring Wave’s latency in the low milliseconds.

The methods of communicating we’ve grown used to in the last decade, primarily e-mail and instant messaging, are being usurped by more intuitive and time-sensitive alternatives on the social web. Thanks to Twitter, FriendFeed and Facebook, the emphasis now is on real-time communication: Updates are expected instantly, and we leave many of our conversations open for comments. There’s an initial flurry of activity, a constant stream of back-and-forth chatter between participants. Conversations morph and evolve quickly, then, hours or days later, eventually sputter out and fade.

This is the model Wave is clearly embracing. But Google didn’t initially set out to build a better Twitter or a better FriendFeed.

“In a sense, we’ve taken a cue from almost every communication tool that’s ever existed,” Google senior software engineer Jens Rasmussen, one of the leads on the Wave team, tells Webmonkey. And since Wave has been in development for more than two-and-a-half years, he says it has evolved alongside the social, real-time web we’re living in today, taking new cues along the way.

Even though the emphasis is on real time, the structure that’s left behind after the fact is just as important, Rasmussen says. Users can create persistent searches on any phrase or topic. Also, new participants can “play back” the wave to see how the conversation developed over time, from the original message onwards.

It’s also important to note Wave is very much a web app, built entirely in JavaScript and with several HTML 5 elements for modern browsers which support the nascent spec.

Images can be dragged and dropped into the app in the browser if Gears is installed. All of the uploading happens in the background, thanks to the web-workers component of HTML 5. Wave also has an API, so people can put waves on their web pages. The whole interface of the wave gets embedded in the page, but it can be styled to match the blog or external site. Replies, questions and edits all appear in real time.

There’s a new protocol at work behind the scenes here, and Google is making it available under an open source license. Both the client and the server code will be released, so third-party apps can be built on the desktop or for the browser, and companies or groups can run their own private instances. However, because Wave is built using a federated protocol, different instances will be able to communicate with one another seamlessly across the single platform.

See Also:



Google Throws Its Weight Behind HTML 5

SAN FRANCISCO, California — This morning was HTML 5’s big coming-out party.

At Google I/O, the company’s developer conference taking place at the Moscone Center here this week, Google Vice President of engineering Vic Gundotra centered the majority of his keynote presentation around what the company is doing to promote the next version of HTML, the mark-up language upon which the bulk of the web is built.

HTML 5 is still nascent technology. It’s only in the draft specification stage, mired in committee at the W3C, the web’s governing body. But HTML 5 is already being implemented in the wild, both as experimental demos and as the driving technology behind the latest wave of web applications.

“HTML 5 offers us a chance to do things differently,” says Gundotra. He also noted that in the last decade, we’ve seen close to a 100X improvement in JavaScript parsing across the major browsers that helps make the latest apps run faster.

To illustrate his point, Gundotra showed several breakthrough HTML 5 demos during his keynote. You can view all of the demos here.

We saw a video playing in a mocked-up version of a YouTube page without using Flash. All of the video playback was handled using the HTML 5 video tag.

“The problem with video right now is that there’s too much outside of your control,” Gundotra says. “HTML 5 gives you a <video> tag that’s as simple to use as the <image> tag.”

We also saw a motion-tracking video app rendered in JavaScript, complete with full-motion HTML video playback. A woman walked across the camera’s field of view while a JavaScript app, running in the browser, tracked her movement and dynamically drew bounding boxes around the different parts of her body as she paced back and forth. Normally, this intense of an app would cause the browser to lock up and crash (or throw a spinning beach ball). But thanks to HTML 5’s “web workers” background processing capabilities, the browser barely stuttered while the app was running. The crowd of 4,000 attendees applauded wildly at this.

We saw a Doom-style first-person shooter game rendered entirely using JavaScript and HTML 5’s canvas vector graphics engine. Gundotra also showed off a canvas-powered analytics tool with 2D graphs you can zoom in on and resize on the fly, and a 3D animated demo of a beach scene, complete with crashing waves, flickering torches and palm trees blowing in the breeze, all rendered in JavaScript and HTML 5.

Gundotra’s demos concentrated on the “five components of HTML 5 Google is most excited about”: canvas, video, web workers, geolocation, app cache and database access.

The latest versions of the mobile Android browser and the soon-to-be-released Mobile Safari browser on the iPhone will both support some HTML 5 elements, so of course there were some mobile demos at the I/O keynote, as well. The team showed a Gmail user checking his e-mail in the browser while disconnected from the internet (utilizing HTML 5’s support for offline data access) and an iPhone user updating his location in Google Latitude running in the browser (the new iPhone software, due in June, supports geolocation via HTML 5).

It’s exciting to see Google betting the bank on HTML 5, but not entirely surprising. The company is in the web app business, so any technology that makes web apps faster, better and more useful is going to be supported — even more so if that technology is based on open standards and doesn’t require plug-ins or proprietary code like Flash and Silverlight.

Wednesday’s keynote wasn’t all cheerleading. Several digs were aimed at Microsoft for failing to support much of HTML 5 in the latest version of Internet Explorer. IE8 does have experimental geolocation support, but no support for HTML 5 video playback, canvas, or web workers.

Microsoft is quick to argue that it isn’t prudent to build support for untested technologies into its browser code, which is used by the majority of people on the web. Probably closer to the truth: Microsoft has its own playback technology in Silverlight and isn’t interested in sinking its own ship.

Microsoft has pledged support for HTML 5, but warns that it’s still a long way off. But as Gundotra’s keynote illustrates, HTML 5 is just about all grown up, and everyone else is choosing to innovate and put the latest capabilities through the paces right now.

After Wednesday’s coming-out party, maybe Microsoft will change its tune.

See Also:



Now It’s Simple to Add Google Mojo to Your Website

SAN FRANCISCO, California — Website owners now have the ability to plug the most popular Google products directly into their web pages with the ease of adding a YouTube video.

The company has launched Google Web Elements, a collection of widgets site publishers can embed on their pages to display customized content from several of Google’s key web services.

If you go to the new Google Web Elements site, you’ll see options to embed custom widgets for Calendars, Maps, Google News, YouTube Video News, Presentations, Spreadsheets and Google Conversations, something new we’ll get to in a moment.

The new service was announced at Google I/O, the company’s developer conference taking place at the Moscone Center here this week.

Google has offered similar tools for site builders in the past, but they’re only useful to those comfortable working with XHTML code, developer keys and FTP clients. With the launch of Web Elements, it’s obvious the company is trying to de-mystify the entire process and pull in the less-advanced users. Generating and embedding a widget is straightforward and dead easy — if you can embed a YouTube video, you possess the required smarts to embed a Google Web Element.

In fact, according to Web Elements technical lead DeWitt Clinton, the YouTube model served as inspiration for these new widgets.

“We were looking at how easy it is to embed a YouTube video and we thought, ‘Couldn’t we do this with news, maps and search,’” Clinton says.

Each of the different Elements has its own customization options. Any public calendar or event can be displayed in the Calendar Element. For the Maps element, the publisher just plugs in an address and gets a custom map. For custom search, the basic Google search tool can be scoped to one site, a handful of sites or the entire web.

The News Element can display the top stories of the day, or it can be narrowed down to specific topics. For example, if you’re running an Apple news site, you can generate a persistent search for “Steve Jobs” that displays the latest news headlines about Steve, just like the personalized view options on Google News.

The YouTube Video News element has fewer customization options. For now, it just plays a series of breaking news clips, and the playlist is populated by whatever clips the feed providers — The New York Times and the Associated Press, among others — and dumping into the YouTube News channel.

Each element appears in its own box (an HTML inline frame) which can be resized to whatever works best with the site’s design. Publishers just dress up the widget however they’d like, grab the i-frame code and add it to their site.

The most unique is the Conversations Element, which allows for embed commentary around any particular topic. To use the hypothetical Apple blog example again, you could ask your visitors what they hope to see in the next iPhone. Anyone who wants to participate in the discussion can log in and leave a comment.

User authentication is handled by Google’s Friend Connect single sign-on technology, so participants can log in using either a Google account or any OpenID, such as a MySpace, AOL or Yahoo login. This opens up participation to just about everyone on the web, not just Google users.

Furthermore, you can choose to keep the discussion limited to just your own site, or you can allow the Element to be embedded anywhere on the web. If you choose to make it public, a small “embed this” link appears at the bottom of the Element, so anyone can grab the widget and place it on their site. As it propagates across other sites, all comments and conversations related to that topic will appear in all instances of the widget, including yours.

It’s important to note that Web Elements are different from Gadgets, those little weather and news widgets that you can embed on your iGoogle start page. Clinton says that while Gadgets are an open container format that lets anyone build whatever they want, Web Elements will always be controlled by Google and they’ll only contain Google products.

The company will incorporate more Google services and add more features to the existing Elements in the coming months, he says.

See Also:



Where 2.0: Video Tracks a Year of Edits on OpenStreetMap

OSM 2008: A Year of Edits from ItoWorld on Vimeo.

This video animates an entire year’s worth of edits to the OpenStreetMap.org project. OSM is a public and open database of maps encompassing the whole world — think of it as an open, free version of Google Earth.

Edits are made, wiki-style, by contributors around the globe. Each white flash in this video represents a new edit being made to the database during 2008.

From the OSM site:

Some edits are a result of a physical local survey by a contributor with a GPS unit and taking notes, other edits are done remotely using aerial photography or out-of-copyright maps, and some are bulk imports of official data.

There are some astonishing moments, like when a massive data dump fills in almost the entirety of India, or when a huge blotches of white suddenly appear in Eastern Europe and in North America.

The animation was created by Itoworld, and is licensed under the Creative Commons.

Other Where 2.0 Coverage:



Where 2.0: New Yahoo Tools Add Location to Unstructured Web Data

SAN JOSE, California — A pair of new developer releases from Yahoo aims to add location information to mass of unmapped data on the web.

The first is Placemaker, a new web service that scrapes text on web pages and feeds and extracts location data from them.

Basically, you can feed Placemaker any text or XML-based data — plain text, an HTML web page, an XML file, an RSS feed, an activity stream or a set of Twitter updates. Placemaker will parse that text and code, searching for place names. Placemaker then spits out Where On Earth IDs for each place mentioned (every place on Earth has a unique WOEID), a count of how many times each place was mentioned and where in the text or code it appeared.

The announcement was made by Yahoo’s Tyler Bell at the Where 2.0 Conference taking place here Wednesday and Thursday.

Yahoo also offers this insight on Placemaker’s page at the YDN:

Placemaker is not a geocoder and does not perform street-level address recognition; it is however a geo-extraction and indexing tool designed to help determine the ‘whereness’ of a document or atomic unit of text.

Also announced at Where 2.0 was the company’s GeoPlanet API. GeoPlanet is Yahoo’s open database of millions of placenames in multiple languages, including colloquial nicknames and local slang. So, it knows Mumbai and Bombay are the same place. Likewise with New York City, NY, NYC and “The Big Apple.”

And when Yahoo says “open,” it means it: The whole database is tab-delimited and Creative Commons licensed, so it can be used in all different kinds of applications without any strict licensing requirements or fees.

Other Where 2.0 Coverage:



Where 2.0: Google Launches a Data API for Google Maps

SAN JOSE, California — Google has extended its set of Data APIs for developers with the release of a Maps Data API.

The new Maps Data API lets application developers both view and store any maps or geodata from Google Maps in the form of standard Google Data API feeds. The new API is intended for all platforms — webapps, mobile client apps and desktop apps.

Google’s Steven Lee and Lior Ron made the announcement at the O’Reilly Where 2.0 Conference here Wednesday.

The Google representatives were sure to stress the importance of real-time indexing in modern applications — making the freshest content instantly searchable seems to be at the back of everyone’s minds at Google lately. To that end, the Google Maps Data API allows for real-time indexing and persistent searching within client apps.

The project is live at Google Code right now. If you’re new to Google Data APIs, have a look at Google’s primer.

There’s an ad component to Wednesday’s launch as well. You can place geo-targeted ads within your map mashup or client application — if a user is looking at a map of Napa Valley, they’ll see an ad for a discount wine merchant.

Along with a demo of the new API, the Lee and Ron gave conference attendees a peek at how location is being built into Firefox 3.5 and Google Chrome.

Google recently partnered with Firefox to add location-awareness directly to Mozilla’s browser, and it’s putting the same tech (which is based on Google Gears) into its Chrome browser. The implementation uses the W3C’s Geolocation specification that’s expected to be included in HTML 5.

In the demo, Lee showed Google Maps running in Firefox 3.5 beta 4. Just between the little zoom slider and the cardinal panning controls in the Google Maps window, there’s now a small blue button. Click on that button, and the map zooms in and recenters on your current location. It uses your active wi-fi connection to pinpoint your location.



New Wave of Apps Build ‘Where’ Into the Web

You just landed in Seattle.

You’re in town for a meeting later this afternoon, but first, you’ve got to pick up your rental car, grab a hot cup of coffee and probably spend a fair amount of time sitting in traffic.

Your colleagues are expecting you, but you can only guess as to when, exactly, you’ll arrive — there are too many uncontrollable factors slowing you down.

So, you pull out your phone and fire up an app called Glympse. You add a few e-mail addresses from your phone’s address book and hit send. Now, your colleagues will be able to go to a web page to see exactly where you are and see your estimated arrival time.

As you move closer to the city center, the Glympse app is using your phone’s built-in GPS to update your location every few seconds, keeping everything in real-time.

Of course, you don’t want to continue sharing your location with your colleagues once the meeting is over, so, after a couple of hours, the Glympse feed shuts down. Now you can safely go hit the bars and have some fun without anyone snooping on you.

“Sharing location is different than sharing photos or text messages,” says Glympse’s CEO and co-founder Bryan Trussel. “Location ebbs and flows from a personal thing to an impersonal thing, and we want to account for that.”

Glympse is just one of the companies presenting the latest in geo-aware technology at the O’Reilly Where 2.0 conference, which takes place this week in San Jose, California.

Where 2.0, now in its fifth year, is the tech industry’s biggest showcase for the latest geo-enabled hardware and software — an area that’s hit a new level of saturation as location-based tech rapidly moves into our smartphones, our laptops and, consequently, into our experience on the web.

“Location is no longer a differentiator — it’s going to become oxygen,” says Where 2.0 conference chair Brady Forrest. “We’re reaching a point on the web where everything is going to become location-aware,” he says.

Glympse is just one example. The company is debuting its service at Where 2.0. It’s available now as a free download for Android phones. It’s also in private beta on the iPhone and Windows Mobile phones. Versions for BlackBerry and Nokia platforms are in development.

The popularity of the iPhone and T-Mobile’s G1, both of which have GPS built in, is fueling much of the popularity around location-based apps. Another example is Waze, a mobile app that collects real-time traffic data from its network of users to recommend the best route home on your commute. It will even suggest the best place to look for parking.

But Where 2.0 isn’t just about mobile devices. The conference will hit all the points on the geo-aware map: Google Earth, data visualizations, open-source mapping projects, geo-enabled search, GPS gadgets — even the latest high-powered cameras being used to feed our collective mapping fetish.

All of this hardware and software adds up to a vast network of data streams the next wave of applications will be able to tap into. And while much of this technology has existed for years, getting it all to work together has been a big challenge. But that’s all about to change, says Forrest.

“We’re in the final stages of getting the platforms ready,” he says.

Where 2.0 will feature several presenters showing off new and easy ways for software developers to add location to their applications. Microsoft will present a new location platform it’s built into Windows 7. PhoneGap will demo its open-source platform for building location-aware apps for multiple devices using HTML and JavaScript.

The U.S. government will also talk about how it used simple web tools to improve geo-data on the battlefield in Iraq.

“These projects show how we’re moving away from monolithic GIS and closed databases to, ‘Anyone can do this,’” says Forrest.

Another like-minded project is DIYcity, a community site that encourages urban residents to build tools that aggregate publicly available data and improve the information supplied by cities, all using open web technologies.

“I felt like ordinary people were much more ready for this than their governments were, so I figured I would challenge people to go ahead and create these systems on their own, with or without their local governments,” says DIYcity co-creator John Geraci, who will present at Where 2.0 on Wednesday.

Recent innovations in location-aware apps have concentrated on improving public transportation systems and solving city traffic problems, areas many city-dwellers find painfully under-served by their local governments.

“It’s obvious low-hanging fruit,” Geraci says. “A tiny bit of real-time feedback and coordination at the street level could make things work better.”

To that end, some of the more active projects on DIYcity include bike sharing apps, rideshare apps and bus tracking apps. Geraci hopes that, at a certain point, the governments would get on the bandwagon and participate.

“To be honest, that’s happening a whole lot faster than I thought it would.”

The Where 2.0 Conference runs Tuesday May 19 through Thursday May 21. Webmonkey will provide on-site coverage starting Wednesday morning, May 20. Check the Events page for the latest posts. Also, you can follow Where 2.0 on Twitter at @where20.



Mozilla Design Challenge: Reinvent Tabbed Browsing

Summer is approaching, and with it, the next phase of Mozilla Labs’ Design Challenge. This time around, the challenge is to reinvent Firefox’s tabbed browsing interface.

The Labs Design Challenge series kicked off earlier this year when Mozilla asked users to develop new ideas and prototypes for the future of the web browser. The first challenge asked students to answer the question, what would a browser look like if the Web was all there was?

The latest question for designers and visual mavens is: “how can we create, navigate and manage multiple web sites within the same browser instance?

A Slashdot post on the design challenge makes it sound like Mozilla is thinking of ditching the tabbed browsing interface, but that’s a bit premature. Rather, the idea seems to be: how can tabbed browsing be improved?

If you’re like us, you probably have dozens of tabs open at any given time and, while tabbed browsing may not be broken, it does have its shortcomings. For example, the more tabs you open, the less screen real estate each gets — open enough and you won’t even be able to tell what websites are open in your background tabs.

Is there a better way? That’s exactly what the Design Challenge hopes to discover.

This isn’t the first time Mozilla has turned its design focus to tabs. Aza Raskin, head of user experience at Mozilla, recently showed off a design mockup of what tabs might look like in the sidebar. There are already some Firefox extensions that can put your tabs in the sidebar, but Raskin’s version is a bit more like an application menu than just a list of tabs.

Instead of simple tabs, Raskin’s mockup envisions grouping things into frequently used web applications (for example your webmail page, an online office suite, etc), more traditional list of tabbed sites and then a workspace-switching section, allowing you to move between groups of related tabs — one group for work, one for the websites related to the vacation you’re planning, and so on.

But that’s just one possibility. Firefox users likely have their own pet ideas, and hopefully we’ll get to see some of the possibilities when the Design Challenge results come in later this year.

If you’d like to participate, all you need to do is create a mockup and accompanying video explaining how it works. Upload your video to Vimeo, YouTube or the like and tag it with “mozconcept.” Also be sure to let Mozilla Labs know about your entry by sending an e-mail to conceptseries@mozilla.com.

The submission deadline is June 21 2009 and the “Best in Class” and “People’s Choice” awards will be announced July 8 2009.

See Also:



Winning ‘We’re Linux’ Video Illustrates Meaning of Freedom

SAN FRANCISCO, California — The winner of the “We’re Linux” video contest has been announced — it’s Amitay Tweeto, a freelance graphic designer and user interface consultant from Bet Shemesh, Israel.

You can view Tweeto’s winning entry on the website of the Linux Foundation, the non-profit group which put together the contest. It’s also embedded below.

The contest challenged members of the Linux community to dream up a video advertisement evangelizing the free and open-source software using the theme, “We’re Linux,” a play on Apple’s recent “I’m a Mac” ads, and the “I’m a PC” ads Microsoft put out in response.

Over 90 videos were submitted between December and March. The public then voted on their favorites, and a winner was chosen from the finalists by a panel of judges.

Here’s the winner, “What Does it Mean to be Free?” by Amitay Tweeto:


Tweeto was announced as the contest’s winner Wednesday at the Linux Collaboration Summit, taking place here this week.

According to Linux Foundation VP of Marketing and Developer Programs Amanda McPherson, who headed up the contest, Tweeto’s video rose above the pack by hitting the right tone.

“Most of the ads focused on the ‘free-as-in-beer’ part of Linux,” she told Wired.com, referring to the dual concept of “freedom” within the free and open-source software movement.

Linux is distributed at no cost (”free, as in beer”) but it also allows the user to adapt and modify the software however they see fit (”free, as in freedom”).

Most entries concentrated on Linux’s economic advantages, which McPherson said makes sense considering the current financial crisis and the fact that Microsoft’s latest ads attack Macs because of their perceived higher price.

“But [Tweeto’s video] talks about the higher level purpose, what freedom means to the user,” she said. “As we move to more open transparent models in government, culture and commerce, it’s obvious our world is ready for this message.”

“That really resonated with the public and with the judges.”

The panel of seven judges was made up of some free software heavies, including VA Linux founder Larry Augustin, OpenSUSE community manager Joe “Zonker” Brockmeier and tech publisher Tim O’Reilly. In addition to bragging rights for winning the contest, Tweeto also gets a free trip to Tokyo this October to participate in the Japan Linux Symposium.

Two runners up were also announced Wednesday.

Agustin Eguia’s “The Origin” is an animated short centered around his “I+You+We=LINUX” tagline, a catchy slogan one would expect to find on a t-shirt.

The other runner up was a fan favorite. Sebastian Masse’s “Linux Pub” features an antiquated and dying workstation being rushed into a hospital ER. A giant penguin (which vaguely resembles Tux) bursts in and brings it back to life by loading Linux onto it, then leaves laughing with a female doctor on each arm.

McPherson points out that all three winners are from outside the United States — Tweeto is Israeli, Eguia is a 28-year-old Uruguayan native currently living in Brussels, Belgium, and Masse is a film school graduate from Paris — and that the wide geographic diversity of the entries underscores the international nature of the Linux community.

See Also:



 
Subscribe now

Special Offer For Webmonkey Users

WIRED magazine:
The first word on how technology is changing our world.

Subscribe for just $10 a year