Archive for the ‘Events’ Category

File Under: Events, Web Basics

20 Years Ago, The Web’s Founders Ask for Funding

Robert Cailliau's original logo

Ever wonder who the first web developers were?

Twenty years ago today, when Vanilla Ice’s “Ice Ice Baby” was at the top of the charts, two engineers at CERN’s data handling division wrote the proposal to fund the research project that would give birth to the web.

The proposal, submitted by Tim Berners-Lee and Robert Cailliau on November 12, 1990, laid out what they wanted to build and the resources they’d require. The team wanted to start by building a browser and a server. They estimated development would take six months, and that it would require “four software engineers and a programmer.” There are also some serious hardware requirements totaling tens of thousands of dollars (or is it Swiss francs?), but about a third of the requested funding was dedicated to software user licenses.

Here’s the overview:

The attached document describes in more detail a Hypertext project. HyperText is a way to link and access information of various kinds as a web of nodes in which the user can browse at will. It provides a single user-interface to large classes of information (reports, notes, data-bases, computer documentation and on-line help). We propose a simple scheme incorporating servers already available at CERN.

The project has two phases: firstly we make use of existing software and hardware as well as implementing simple browsers for the user’s workstations, based on an analysis of the requirements for information access needs by experiments. Secondly, we extend the application area by also allowing the users to add new material.

Phase one should take 3 months with the full manpower complement, phase two a further 3 months, but this phase is more open-ended, and a review of needs and wishes will be incorporated into it.

The manpower required is 4 software engineers and a programmer, (one of which could be a Fellow). Each person works on a specific part (eg. specific platform support).

Each person will require a state-of-the-art workstation , but there must be one of each of the supported types. These will cost from 10 to 20k each, totaling 50k. In addition, we would like to use commercially available software as much as possible, and foresee an expense of 30k during development for one-user licences [sic], visits to existing installations and consultancy.

We will assume that the project can rely on some computing support at no cost: development file space on existing development systems, installation and system manager support for daemon software.

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File Under: Events, Fonts, Web Standards

Web Heavies Send a Love Letter to Open Web Fonts

The nascent Web Open Font Format (WOFF) is getting a boost this week thanks to some new initiatives being kicked off by the W3C, the web’s governing body.

The W3C recently created a working group to build a WOFF into a web standard, and that group will be holding its first face-to-face meeting at the TypeCon 2010 conference taking place this week in Los Angeles.

Representatives from the major browser vendors, several font foundries and web services providers will be in attendance. Also, a dozen or so select individuals will be participating in a series of presentations and panel discussions about WOFF throughout the conference. All the design industry folks in attendance will get a peek at the future of high-quality typography on the web. There are scores of topics on the program, but this year, WOFF is getting top billing.

Things are looking up for web fonts in general. Monday, Typekit announced a partnership with Adobe to include the company’s fonts as part of its licensing service. Last month, Google launched a new tool (tied to its Font API) that makes it dead easy to include any of its open source fonts in website designs.

The Web Fonts working group was formed earlier this year at the W3C, and the group has already released the first working draft of the specification that will eventually lead to WOFF becoming a recommended web standard.

WOFF works just like OpenType and TrueType — you use the @font-face CSS property to drop the fonts in — but the font data is compressed, so the files download faster, and you can include more fonts in your designs without worrying as much about payload bloat.

The W3C adds this bit: “The WOFF format is not expected to replace other formats such as TrueType/OpenType/Open Font Format or SVG fonts, but provides an alternative solution for use cases where these formats may be less performant, or where licensing considerations make their use less acceptable.”

Support for WOFF is already strong — Google, Mozilla, Apple, Opera and Microsoft browsers either ship with or are building support, and the fast-moving foundries are releasing WOFF fonts — so why is the W3C’s involvement a big deal when the open source format is enjoying such success?

Standardization by the W3C is the best path to true interoperability. It will keep all the parties on the same page when it comes to things like accessibility, cross-browser compatibility, internationalization and search engine indexing. How much metadata to include and how it is handled are also big issues. Plus, fonts have taken an astonishingly long time to arrive on the web because of red tape around licensing, and a collaborative process for developing licensing infrastructures will go a long way toward convincing some of the more conservative type designers to make web-friendly versions of their creations.

The standard will take years to complete (the process is very slow — we’re guessing 2012 or so), and until then, we’ll see designers, developers and innovative service providers like Typekit and Google continue to feed the interest in fancy web fonts. Those not on the bleeding edge may be stuck in the boring world of “web safe” fonts for a while, but at least the future is bright.

TypeCon 2010 runs from August 17 through 20.

Photo by Leo Reynolds/Flickr/CC

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File Under: Events, Web Apps

Sched.org Goes to Comic-Con

The 2010 San Diego Comic-Con is coming up on July 21-25. There’s so much going on, it’s triple-extra impossible to fit everything of interest into your schedule.

But at least you can maintain some sense of organization amidst the chaos with Sched.org. The start-up is bringing its incredibly useful calendaring web app to the massive comic book and fandom convention. Find it at sched.comic-con.org.

Build a personalized agenda by picking panels, movies and parties from a master schedule of everything that’s going on. Create a free account and get a unique URL you can share with your friends. Sched also looks great and performs well on iPhones and other mobiles. There are maps to help you find everything, too.

Originally created by programmers Chirag Mehta and Taylor McKnight, Sched first popped onto our radar at SXSWi 2008, where the app gained a lot of traction. The simple calendar has remained a geek favorite at big events — they’ve done CMJ, Sasquatch, The Next Web and Black Hat, among others. Most users prefer it because the Sched guys list both official and unofficial events on the calendar, and because there’s a social sharing feature that lets you see which parties and events are the most popular and which ones your friends are attending.

Check out the Sched’s dedicated site for Comic-Con. Check back often, and the schedule will be updated continuously. And follow Wired’s coverage on Underwire.

File Under: Browsers, Events, HTML5

Google I/O Will Be Chrome’s Time to Shine

gchrome_2

In the year and a half since it first emerged, Google’s Chrome browser has matured from a thinner-than-air experiment that only ran on Windows into a stable, full-featured browser that works on all major operating systems and is available in 50 languages.

No longer just the new kid on the block, Chrome is now poised to become even more formidable. We expect Google to show off some new enhancements that would better enable it to handle the next version of the web next week at Google I/O, the company’s annual developer conference taking place in San Francisco.

Chrome is continually being updated, but recent developments in web video, social web technologies, HTML5 and new data APIs point to more capabilities making their way into the browser.

Chrome is designed to deliver a superior experience when using web apps, with its ability to isolate apps within individual browser tabs, its advanced JavaScript engine and its support for new technologies in HTML5.

“What we care most about with Chrome is driving the growth of web apps forward,” says Google director of engineering David Glazer.

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File Under: Events, HTML5, JavaScript

Douglas Crockford on JavaScript and HTML5



SAN FRANCISCO, California — When Doug Crockford first encountered JavaScript, his first impression was that it was “one of the most incompetent pieces of software engineering [he'd] ever seen.”

His opinion, which is highly regarded since he’s widely considered to be the grand poobah of JavaScript, is one that was shared by many in the web’s early days. However, as the language has grown and the era of the web app is in full swing, it’s reaching a new level of success far beyond what he (or anyone) could have predicted.

The video above, shot here yesterday at the Web 2.0 Expo by the conference organizers at O’Reilly Media, compresses several of Crockford’s thoughts on JavaScript and HTML5 into five minutes.

He has hope for HTML5, but he has issues with the way it’s being developed. Primarily, he’s concerned that there are too many security holes, and that “there’s too much kitchen sink in HTML5″ — excessive duplication of the elements and not enough discipline in the code.

Crockford also appeared on a panel Wednesday about the future of the browser. Ajaxian editor Dion Almaer was the moderator, and he’s posted an excellent summary of the themes that were discussed, along with a few of his own thoughts.

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File Under: Business, Events, HTML5

Adobe’s Kevin Lynch: Apple’s Playing a Legal Game, Not a Technology Game

Adobe CTO Kevin Lynch. Photo: Adobe

Adobe CTO Kevin Lynch. Photo: Adobe

SAN FRANCISCO — Adobe’s CTO wants to make it clear that the public battle between HTML5 and Flash isn’t about technology, it’s about politics.

“The story is not about HTML5 vs. Flash,” Adobe’s Kevin Lynch says. “It’s about freedom of choice in the industry.”

Lynch says developers should be able to use whatever tools they want to create whatever experiences they want on the web.

“There are some who would like to wall off parts of the web and require you to get their approval to create something,” he says.

Lynch spoke Wednesday morning at the Web 2.0 Expo taking place here at Moscone West. The twice-per-year developer conference focuses on all things web, and though the audience is primarily made up of developers, the talks often turn to current events in the tech world.

Adobe has certainly been in the news quite a bit lately, with its Flash platform and Flash Player being derided by Apple CEO Steve Jobs, who has disallowed Flash on the iPad and the company’s other mobile devices, and has banned apps created in Flash from being sold in the company’s App Store by changing the wording of the developer’s agreement for its latest iPhone OS.

Lynch didn’t refer to Apple by name until prompted by Web 2.0 Expo program chair Brady Forrest, who was interviewing Lynch on stage.

“Are you referring to Apple and the iPhone,” Forrest asked.

Lynch shot back: “Are you reading between the lines?”

“Apple’s playing this strategy where they want to create a walled garden around what people use,” Lynch continued.

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File Under: Events

8 Sessions You Shouldn’t Miss at Web 2.0 Expo

picture-101

Tomorrow’s web is being built by a vast community of programmers and designers spread around the globe. They’re all forging new paths on their own, but it’s when they find the occasion to get together and compare notes that the sparks really fly.

Such a gathering is happening this week in San Francisco at the Web 2.0 Expo, a conference put on every six months or so by tech publisher O’Reilly.

Just like other developer conferences, there’s an expo floor and parties at night, but the meat of the event is the mix of talks, hands-on sessions, keynotes and presentations about all things web. There are sessions on browsers, Flash, HTML5, geolocation, JavaScript, advertising platforms, cloud computing and online communities.

It can all be a bit much, so here are our picks for the sessions you simply shouldn’t miss at the Web 2.0 Expo. Certainly, there will be others of great importance to you depending on your area of expertise (and you can view the full schedule here), but these are the sessions that we Webmonkeys are most looking forward to.

All sessions are taking place at Moscone West in San Francisco. The conference sessions start Tuesday and run through Thursday morning. Intensive educational tracks are taking place Monday, May 3. Follow coverage here on Webmonkey and on Twitter under the hashtag #w2e.

HTML5 vs. Flash: Webocalypse Now?

Tuesday, 10:00am, room 2001

Design guru and author Eric Meyer leads this discussion about the future of Flash on the HTML5-powered web. Don’t expect a Flash-bash session, though. It’s true that Flash has been taking a beating lately, but it still has a place in the modern, media-saturated web. Meyer will examine issues central to the Flash vs. HTML5 debate, including openness, security and performance.

A Conversation with Paul Buchheit

Tuesday, 4:10pm, Main Hall

This keynote interview will occur on the main stage, as Web 2.0 Expo program chair Sarah Milstein dishes the tough questions to Facebook’s Paul Buchheit. Now one of Facebook’s lead engineers, Buchheit originally arrived at the social networking giant when it acquired his start-up, FriendFeed (he was also one of the engineers behind Gmail at Google). Facebook has since incorporated many of FriendFeed’s innovations around real-time social publishing into its core product, the constantly-updating News Feed that scrolls down your Profile page. But that’s just the beginning of Buchheit’s story at Facebook. We can expect some discussion around the company’s new Open Graph platform it launched in April.

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File Under: Events, Social, Web Standards

Facebook Adopts Open Standard for User Logins

Oauth logo

SAN FRANCISCO — As we predicted, Facebook is switching to an open standard to handle user authentication across its entire platform of connected websites and applications.

Facebook is ditching its proprietary Facebook Connect system, which lets people use their Facebook username and password to log in to other sites around the web. In its place, the company will implement OAuth 2.0, an open source (and soon to be IETF standard) protocol for user authentication.

Viewed along side the barrage of other major announcements unleashed by Facebook at its F8 developer conference here on Wednesday, the move may only seem like a minor data point. But it is one with the potential to make a broad and deeply significant impact on the social web.

Right now, users expect three choices for logging in to a site with an existing ID: Facebook Connect, Twitter or OpenID. That forces publishers to implement three separate systems — one for OpenID, one for Twitter, which uses OAuth, and one for Facebook, which uses Facebook Connect. But once OAuth 2.0 is up to speed and more sites move over to it, things get simpler for site owners.

Where there used to be three options — Facebook Connect, OAuth and OpenID — there will now only be two. And the two that are left are both open source.

There are still details involving token management, auto-registration and other bits of complex backend plumbing to be sorted out, that Wednesday’s events don’t change.

But the move towards OAuth is a step towards interoperability the social web sorely needs. Most importantly, it will be easier to build pathways connecting OAuth and OpenID, since both are fully transparent, open standards and the proprietary Facebook Connect system has been removed from the equation. The switch paves the way for further integrations between existing technologies.
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File Under: APIs, Events, Social

Adding Facebook ‘Like’ Buttons to Your Site Is Damn Easy

Like this? Yes, "Like" this.

I want to offer a quick look inside the technology behind Facebook’s Open Graph initiative to show how easy it is to mark up your website and let Facebook users interact with it.

This is only a part of the broad Open Graph strategy the company announced at its 2010 F8 developer conference. (Read our full coverage of the keynote).

Basically, Facebook is offering up a set of widgets — it calls them Social Plug-ins — that you can drop into any web page to make that page more “Facebooky.” There’s a Like button, a Recommendations widget that shows what other pages people’s friends are reading, an Activity Stream widget that shows a simplified version of the visitor’s personal Facebook news feed, and a Facebook Bar, a toolbar site owners can float at the bottom of the screen that serves all of these things at once.

Using the Open Graph widgets, you can incorporate some of Facebook’s key social interaction features into any page on the web.

The most important Social Plug-in, and the one we’ll no doubt see the most use of, is the Like button. Put it on your page, and if a Facebook user visits your site and clicks on it, a link to your page gets added to their activity stream. Suddenly, all of their friends can see that link, click on it and be led directly to your page. When that second person arrives, the Like button is personalized for them — it shows which of their friends have already clicked it, and when they click on it, a link to your page gets added to their stream.

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File Under: Events, Social

Facebook Shows Off New Tools to Socialize the Entire Web

SAN FRANCISCO, California — Facebook is launching a new suite of tools that bring the Facebook social experience to any site on the web.

The company is releasing a set of products called Social Plugins, which any web publishers can drop into their website using one very simple line of code. These plug-ins will let visitors “Like” news stories, photos and so on. Once a user likes something, it instantly gets added to the appropriate section of their Facebook profile.

The plug-ins are part of a new Facebook initiative to make every website on the internet sharable across its network, something the company is calling the Open Graph.

The announcements were made by Facebook CEO Mark Zuckerberg and platform engineer Brett Taylor at the company’s F8 developer’s conference taking place here Wednesday.

Facebook will roll out the Like buttons Wednesday morning, and Zuckerberg boldly estimates that within 24 hours, there will be one billion Like buttons across the web.

Facebook has often been branded as the next AOL, a website that basically recreates several experiences available on the open web — chat, e-mail and link sharing — behind a closed gate. But with Wednesday’s Open Graph announcements, the company is giving website owners a bigger door into Facebook’s closed system using simple HTML tools and by incorporating open standards into its authentication system.

Zuckerberg, speaking with his trademark brand of stiff, awkward enthusiasm, calls the new Open Graph initiative “the most transformative thing we’ve ever done for the web.”

A grand platitude, certainly, but one of the most transformative shifts in Facebook’s policies, as it enables sites to more easily link up their content on the open web with the Facebook ecosystem and access its 400 million active users.

“With these tools, any web page can become a Facebook page,” Taylor says. “If you don’t like the way Facebook pages look, just make your own. Add the Like buttons and the Open Graph elements and you’ve got a page that’s fully integrated into Facebook.”
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