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    <title>Webmonkey &#187; Conway&#8217;s Game of Life</title>
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        <title>Conway&#8217;s Game of Life in HTML5</title>
        <link>http://www.webmonkey.com/2010/07/conways-game-of-life-in-html5/</link>
        <comments>http://www.webmonkey.com/2010/07/conways-game-of-life-in-html5/#comments</comments>
        <pubDate>Thu, 08 Jul 2010 19:30:22 +0000</pubDate>

                <dc:creator>Michael Calore</dc:creator>

        <guid isPermaLink="false">http://www.webmonkey.com/?p=47977</guid>
        		<category><![CDATA[HTML5]]></category>
		<category><![CDATA[canvas]]></category>
		<category><![CDATA[Conway's Game of Life]]></category>
            <enclosure url="http://www.webmonkey.com/wp-content/uploads/2010/07/LifeHTML5-2.png" type="image/png" length="48000" />
                    <description><![CDATA[<div class="rss_thumbnail"><img src="http://www.webmonkey.com/wp-content/uploads/2010/07/LifeHTML5-2.png" alt="Conway&#8217;s Game of Life in HTML5" /></div>We&#8217;ve seen several implementations of Conway&#8217;s Game of Life that run in the browser &#8212; probably because Dr. Conway&#8217;s exercise in generative, automated systems is both simple enough for programmers to reproduce easily and pretty enough to watch that it quickly captures one&#8217;s imagination. Here&#8217;s the latest: an HTML5 version of Life, as built by [...]]]></description>

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<p><a href="http://www.webmonkey.com/wp-content/uploads/2010/07/LifeHTML5.png"><img src="http://www.webmonkey.com/wp-content/uploads/2010/07/LifeHTML5.png" alt="" title="LifeHTML5" width="580" height="301" class="alignnone size-full wp-image-47979" /></a></p>
<p>We&#8217;ve seen several implementations of <a href="http://en.wikipedia.org/wiki/Conway%27s_Game_of_Life">Conway&#8217;s Game of Life</a> that run in the browser &#8212; probably because Dr. Conway&#8217;s exercise in generative, <a href="http://en.wikipedia.org/wiki/Cellular_automaton">automated systems</a> is both simple enough for programmers to reproduce easily and pretty enough to watch that it quickly captures one&#8217;s imagination.</p>
<p>Here&#8217;s the latest: <a href="http://sixfoottallrabbit.co.uk/gameoflife/">an HTML5 version of Life</a>, as built by British programmer Joseph Mansfield. He says he tackled the &#8220;mini-project&#8221; to have fun with the HTML5 <a href="http://www.whatwg.org/specs/web-apps/current-work/multipage/the-canvas-element.html">canvas element</a>.</p>
<p>Here&#8217;s a <a href="http://www.math.com/students/wonders/life/life.html">primer on Life</a> from Math.com. Visit Mansfield&#8217;s site and try out some different patterns and see what evolves. The screenshot above is about a dozen generations into a game that started with the word &#8220;<a href="http://www.webmonkey.com/wp-content/uploads/2010/07/LifeHTML5-2.png">Webmonkey</a>&#8221; written on a 100&#215;20 grid.</p>
<p><b>See Also:</b></p>
<ul>
<li><a href="http://www.webmonkey.com/2010/03/conways-game-of-life-in-javascript/">Conway&#8217;s Game of Life in JavaScript</a></li>
<li><a href="http://www.webmonkey.com/2010/06/smokescreen-project-promises-flash-without-the-plug-in/">Smokescreen Project Promises &#8216;Flash Without the Plug-in&#8217;</a></li>
<li><a href="http://www.webmonkey.com/2010/05/handy-guide-to-detecting-support-for-html5/">Handy Guide to Detecting Support for HTML5</a></li>
</ul>
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